FLAPPY BIRD
In my Flappy Bird clone, I recreated the popular game using Unity to demonstrate my expertise in 2D game development. The game features responsive tap-to-fly mechanics, where players control a bird navigating through randomly generated pipe obstacles. Built with smooth 2D physics, it offers a challenging yet engaging experience as players balance gravity and momentum to avoid collisions. The game includes a simple scoring system, polished visuals, sound effects, and high score tracking to enhance replay ability. This project showcases my skills in designing intuitive gameplay mechanics, managing physics, and refining user experience in a mobile-friendly format.
SCREENSHOTS
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| I used the pipes as prefabs to generate more pipes |









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